Showing 48 - 72 (of 269)
Refine
Unity in Action - Book

Unity in Action

Joseph Hocking

Format: Book (Paperback / softback)

£37.99

£36.44

Book (Paperback / softback)

Add to Basket
Game Development with GameMaker Studio 2 : Make Your Own Games with GameMaker Language - Book

Game Development with GameMaker Studio 2 : Make Your Own Games with GameMaker Language

Sebastiano M. Cossu

Format: Book (Paperback / softback)

£49.99

£37.08

Book (Paperback / softback)

Add to Basket
Game Usability : Advice from the Experts for Advancing UX Strategy and Practice in Videogames - Book

Game Usability : Advice from the Experts for Advancing UX Strategy and Practice in Videogames

Katherine Isbister

Format: Book (Paperback / softback)

£44.99

£39.14

Book (Paperback / softback)

Add to Basket
Game Audio with FMOD and Unity - Book

Game Audio with FMOD and Unity

Ciaran Robinson

Format: Book (Paperback / softback)

£49.99

£43.19

Book (Paperback / softback)

Add to Basket
Learning C# Programming with Unity 3D, second edition - Book

Learning C# Programming with Unity 3D, second edition

Alex (Float Hybrid Entertainment, San Francisco, California, US Okita

Format: Book (Paperback / softback)

£56.99

£48.64

Book (Paperback / softback)

Add to Basket
Women in Game Development : Breaking the Glass Level-Cap - Book

Women in Game Development : Breaking the Glass Level-Cap

Jennifer Brandes Hepler

Format: Book (Paperback / softback)

£44.99

£38.85

Book (Paperback / softback)

Add to Basket
GameMaker: Studio 100 Programming Challenges - Book

GameMaker: Studio 100 Programming Challenges

Ben Tyers

Format: Book (Paperback / softback)

£49.99

£36.79

Book (Paperback / softback)

Add to Basket
Building Quality Shaders for Unity® : Using Shader Graphs and HLSL Shaders - Book

Building Quality Shaders for Unity® : Using Shader Graphs and HLSL Shaders

Daniel Ilett

Format: Book (Paperback / softback)

£54.99

£40.62

Book (Paperback / softback)

Add to Basket
Game Audio Programming : Principles and Practices - Book

Game Audio Programming : Principles and Practices

Guy Somberg

Format: Book (Paperback / softback)

£44.99

£39.14

Book (Paperback / softback)

Add to Basket
Practical Rendering and Computation with Direct3D 11 - Book

Practical Rendering and Computation with Direct3D 11

Jason Zink

Format: Book (Paperback / softback)

£46.99

£40.67

Book (Paperback / softback)

Add to Basket
Mobile & Social Game Design : Monetization Methods and Mechanics, Second Edition - Book

Mobile & Social Game Design : Monetization Methods and Mechanics, Second Edition

Tim Fields

Format: Book (Paperback / softback)

£46.99

£40.38

Book (Paperback / softback)

Add to Basket
Character Development and Storytelling for Games - Book

Character Development and Storytelling for Games

Lee (Worcester Polytechnic) Sheldon

Format: Book (Paperback / softback)

£44.99

£39.14

Book (Paperback / softback)

Add to Basket
3D Game Development with Unity - Book

3D Game Development with Unity

Franz (Franz Lanzinger) Lanzinger

Format: Book (Paperback / softback)

£56.99

£48.64

Book (Paperback / softback)

Add to Basket
The Publishing Challenge for Independent Video Game Developers : A Practical Guide - Book

The Publishing Challenge for Independent Video Game Developers : A Practical Guide

Odile Limpach

Format: Book (Paperback / softback)

£46.99

£40.38

Book (Paperback / softback)

Add to Basket
Unity Game Audio Implementation : A Practical Guide for Beginners - Book

Unity Game Audio Implementation : A Practical Guide for Beginners

Andrew Coggan

Format: Book (Paperback / softback)

£54.99

£47.11

Book (Paperback / softback)

Add to Basket
40 Best Machine Code Routines for the Commodore 64 - Book

40 Best Machine Code Routines for the Commodore 64

Mark Greenshields

Format: Book (Paperback / softback)

£9.99

£9.26

Book (Paperback / softback)

Add to Basket
Game Design Tools : Cognitive, Psychological, and Practical Approaches - Book

Game Design Tools : Cognitive, Psychological, and Practical Approaches

Diego Ricchiuti

Format: Book (Paperback / softback)

£42.99

£37.83

Book (Paperback / softback)

Add to Basket
Creative Character Design for Games and Animation - Book

Creative Character Design for Games and Animation

Jenny Harder

Format: Book (Paperback / softback)

£42.99

£37.31

Book (Paperback / softback)

Add to Basket
The Game Writing Guide : Get Your Dream Job and Keep It - Book

The Game Writing Guide : Get Your Dream Job and Keep It

Anna Megill

Format: Book (Paperback / softback)

£42.99

£37.31

Book (Paperback / softback)

Add to Basket
Level Design : Processes and Experiences - Book

Level Design : Processes and Experiences

Christopher W. (American University, Washington, DC, USA) Totten

Format: Book (Paperback / softback)

£48.99

£42.22

Book (Paperback / softback)

Add to Basket
The Video Games Textbook : History • Business • Technology - Book

The Video Games Textbook : History • Business • Technology

Brian J. Wardyga

Format: Book (Paperback / softback)

£56.99

£48.64

Book (Paperback / softback)

Add to Basket
Beginning Game AI with Unity : Programming Artificial Intelligence with C# - Book

Beginning Game AI with Unity : Programming Artificial Intelligence with C#

Sebastiano M. Cossu

Format: Book (Paperback / softback)

£49.99

£36.79

Book (Paperback / softback)

Add to Basket
Digital Media as Ambient Therapy : The Ecological Self between Resonance and Alienation - Book

£49.99

£42.68

Book (Hardback)

Add to Basket
Game AI Uncovered : Volume One - Book

Game AI Uncovered : Volume One

Paul Roberts

Format: Book (Paperback / softback)

£44.99

£38.85

Book (Paperback / softback)

Add to Basket
Showing 48 - 72 (of 269)
Refine