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e-Learning and the Science of Instruction : Proven Guidelines for Consumers and Designers of Multimedia Learning - Book

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Supporting Innovative Pedagogies with Digital Technologies - Book

Supporting Innovative Pedagogies with Digital Technologies

Michelle (Queensland University of Technology) Mukherjee

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Supporting the Student Journey into Higher Education : How Pre-Arrival Platforms Can Enhance Widening Participation - Book

Supporting the Student Journey into Higher Education : How Pre-Arrival Platforms Can Enhance Widening Participation

Wendy Garnham

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Embracing Chatbots in Higher Education : The Use of Artificial Intelligence in Teaching, Administration, and Scholarship - Book

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Using Generative AI Effectively in Higher Education : Sustainable and Ethical Practices for Learning, Teaching and Assessment - Book

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Innovation in the University 4.0 System based on Smart Technologies - eBook

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Innovation in the University 4.0 System based on Smart Technologies - eBook

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The Mathematical Foundation of Multi-Space Learning Theory - eBook

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The Mathematical Foundation of Multi-Space Learning Theory - eBook

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Advances in Technological Innovations in Higher Education : Theory and Practices - eBook

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Advances in Technological Innovations in Higher Education : Theory and Practices - eBook

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eLearning and Mobile Learning - Draft and Script : Handbook for Media Authors and Project Managers - Book

eLearning and Mobile Learning - Draft and Script : Handbook for Media Authors and Project Managers

Daniela Modlinger

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E-Moderating : The Key to Online Teaching and Learning - Book

E-Moderating : The Key to Online Teaching and Learning

Gilly (University of Western Australia and Swinburne Universit Salmon

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Gamify Your Classroom : A Field Guide to Game-Based Learning - Revised edition - Book

Gamify Your Classroom : A Field Guide to Game-Based Learning - Revised edition

Matthew Farber

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The Gamification of Learning and Instruction Fieldbook : Ideas into Practice - Book

The Gamification of Learning and Instruction Fieldbook : Ideas into Practice

Karl M. Kapp

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Game-Based Learning in Action : How an Expert Affinity Group Teaches With Games - Book

Game-Based Learning in Action : How an Expert Affinity Group Teaches With Games

Matthew Farber

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Reactive Programming with Angular and ngrx : Learn to Harness the Power of Reactive Programming with RxJS and ngrx Extensions - Book

Reactive Programming with Angular and ngrx : Learn to Harness the Power of Reactive Programming with RxJS and ngrx Extensions

Oren Farhi

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E-Moderating : The Key to Online Teaching and Learning - eBook

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Digital Technologies and Learning in Physical Education : Pedagogical cases - eBook

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