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The Digital Gaming Handbook - eBook

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Better Game Characters by Design : A Psychological Approach - eBook

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Critical Gaming: Interactive History and Virtual Heritage - eBook

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Critical Gaming: Interactive History and Virtual Heritage - eBook

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C# and Game Programming : A Beginner's Guide - eBook

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Learn to Play : Designing Tutorials for Video Games - eBook

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Artificial Intelligence for Computer Games : An Introduction - eBook

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Creating Games : Mechanics, Content, and Technology - eBook

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The Complete Guide to Torque X - eBook

The Complete Guide to Torque X

John Kanalakis

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Games User Research : A Case Study Approach - eBook

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C# and Game Programming : A Beginner's Guide - eBook

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Biologically Inspired Artificial Intelligence for Computer Games - eBook

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Media in the Ubiquitous Era: Ambient, Social and Gaming Media - eBook

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Game Sound Technology and Player Interaction: Concepts and Developments - eBook

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Better Game Characters by Design : A Psychological Approach - eBook

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Introduction to Game Physics with Box2D - eBook

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New Pedagogical Approaches in Game Enhanced Learning: Curriculum Integration - eBook

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