'The Complete Guide to Blender Graphics' and 'Blender 2D Animation' : Two Volume Set
John M. (Toormina, New South Wales, Australia) Blain
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Add to BasketClassical Antiquity in Video Games : Playing with the Ancient World
Dr Christian (Lecturer in Ancient History, University of Tr Rollinger
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Game Programming Gems 2
Mark DeLoura
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£126.00
£79.23
Available to Order - This title is available to order, with delivery expected within 2 weeks
Book (Multiple-component retail product)
Add to Basket'The Complete Guide to Blender Graphics' and 'Blender 2D Animation' : Two Volume Set
John M. (Toormina, New South Wales, Australia) Blain
Out of StockMore expected soonContact us for further information
Format: Book (Multiple-component retail product)
£84.99
£70.07
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Add to BasketBetter Game Characters by Design : A Psychological Approach
Katherine Isbister
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Learn to Play : Designing Tutorials for Video Games
Matthew M. White
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Games User Research : A Case Study Approach
Miguel Angel Garcia-Ruiz
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Critical Gaming: Interactive History and Virtual Heritage
Erik Champion
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Critical Gaming: Interactive History and Virtual Heritage
Erik Champion
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Gaming Disability : Disability Perspectives on Contemporary Video Games
Katie (Curtin University, Australia) Ellis
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Gaming Disability : Disability Perspectives on Contemporary Video Games
Katie (Curtin University, Australia) Ellis
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Classical Antiquity in Video Games : Playing with the Ancient World
Dr Christian (Lecturer in Ancient History, University of Tr Rollinger
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Introduction to Game Physics with Box2D
Ian (University of North Texas, Denton, USA) Parberry
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Artificial Intelligence for Computer Games : An Introduction
John David Funge
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Advanced Game Development with Programmable Graphics Hardware
Alan (Central European University, Hungary) Watt
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New Pedagogical Approaches in Game Enhanced Learning: Curriculum Integration
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Psychology, Pedagogy, and Assessment in Serious Games
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Integrating Video Game Research and Practice in Library and Information Science
Jacob A. Ratliff
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