Maya Studio Projects : Game Environments and Props
Michael McKinley
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Sound Play : Video Games and the Musical Imagination
William Cheng
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Playful Design : Creating Game Experiences in Everyday Interfaces
John Ferrara
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Tomb Raiders and Space Invaders : Videogame Forms and Contexts
Geoff King
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Introduction to 3D Game Engine Design Using DirectX 9 and C#
Marshall Harrison
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Fundamentals of Shooter Game Design : Advanced Game Design
Ernest Adams
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Synthetic Worlds : The Business and Culture of Online Games
Castronova Edward Castronova
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Gaming Representation : Race, Gender, and Sexuality in Video Games
Jennifer Malkowski
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Music Video Games : Performance, Politics, and Play
Austin Michael Austin
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Alternate Reality Games and the Cusp of Digital Gameplay
Garcia Antero Garcia
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Brenda Laurel : Pioneering Games for Girls
Kocurek Carly A. Kocurek
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Video Game Audio : A History, 1972-2020
Hopkins Christopher Hopkins
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C++ for Lazy Programmers : Quick, Easy, and Fun C++ for Beginners
Will Briggs
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