Computer Games and Technical Communication : Critical Methods and Applications at the Intersection
Jennifer deWinter
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Computer Games and Technical Communication : Critical Methods and Applications at the Intersection
Jennifer deWinter
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A World of Excesses : Online Games and Excessive Playing
Faltin (Kristiania University College, Norway) Karlsen
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A World of Excesses : Online Games and Excessive Playing
Faltin (Kristiania University College, Norway) Karlsen
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3D Game Environments : Create Professional 3D Game Worlds
Luke Ahearn
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3D Game Environments : Create Professional 3D Game Worlds
Luke Ahearn
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The Game Maker's Apprentice : Game Development for Beginners
Jacob Habgood
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Vintage Game Consoles : An Inside Look at Apple, Atari, Commodore, Nintendo, and the Greatest Gaming Platforms of All Time
Bill Loguidice
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Classic Game Design : From Pong to Pac-Man with Unity
Franz Lanzinger
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Buttonless : Incredible iPhone and iPad Games and the Stories Behind Them
Ryan Rigney
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Learn to Play : Designing Tutorials for Video Games
Matthew M. White
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Build your own 2D Game Engine and Create Great Web Games : Using HTML5, JavaScript, and WebGL
Kelvin Sung
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Computers and Games : 4th International Conference, CG 2004, Ramat-Gan, Israel, July 5-7, 2004. Revised Papers
H. Jaap van den Herik
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Computers and Games : Third International Conference, CG 2002, Edmonton, Canada, July 25-27, 2002, Revised Papers
Jonathan Schaeffer
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Computers and Games : Second International Conference, CG 2001, Hamamatsu, Japan, October 26-28, 2000 Revised Papers
Tony Marsland
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Computers and Games : First International Conference, CG'98 Tsukuba, Japan, November 11-12, 1998 Proceedings
H. Jaap van den Herik
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