Les usages pedagogiques des jeux videos Assassin's Creed
Collectif Collectif
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XNA Game Studio 4.0 Programming : Developing for Windows Phone 7 and Xbox 360
Tom Miller
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Learning HTML5 Game Programming : A Hands-on Guide to Building Online Games Using Canvas, SVG, and WebGL
James L. Williams
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Learning HTML5 Game Programming : A Hands-on Guide to Building Online Games Using Canvas, SVG, and WebGL
James L. Williams
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Format: eBook (EPUB)
Playing the Past : History and Nostalgia in Video Games
Zach Whalen
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HTML5 Games : Creating Fun with HTML5, CSS3 and WebGL
Jacob Seidelin
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Mastering Unreal Technology, Volume II : Advanced Level Design Concepts with Unreal Engine 3
Jason Busby
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Parables of the Posthuman : Digital Realities, Gaming, and the Player Experience
Jonathan Boulter
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The Meaning and Culture of Grand Theft Auto : Critical Essays
Garrelts Nate Garrelts
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Mazes in Videogames : Meaning, Metaphor and Design
Gazzard Alison Gazzard
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Powering Up : Are Computer Games Changing Our Lives?
Rebecca Mileham
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On-Screen Language in Video Games : A Translation Perspective
Mikolaj Deckert
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On-Screen Language in Video Games : A Translation Perspective
Mikolaj Deckert
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Format: eBook (PDF)