Critical Gaming: Interactive History and Virtual Heritage
Erik Champion
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Kasparov versus Deep Blue : Computer Chess Comes of Age
Monty Newborn
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Classical Antiquity in Video Games : Playing with the Ancient World
Dr Christian (Lecturer in Ancient History, University of Tr Rollinger
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Ancient Greece and Rome in Videogames : Representation, Play, Transmedia
Clare Ross Clare
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Ancient Greece and Rome in Videogames : Representation, Play, Transmedia
Clare Ross Clare
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Building a 2D Game Physics Engine : Using HTML5 and JavaScript
Michael Tanaya
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Extreme NXT : Extending the LEGO MINDSTORMS NXT to the Next Level
Philippe Hurbain
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XNA 2.0 Game Programming Recipes : A Problem-Solution Approach
Riemer Grootjans
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Building XNA 2.0 Games : A Practical Guide for Independent Game Development
John Sedlak
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Beginning iOS Game Center and Game Kit : For iPhone, iPad, and iPod touch
Kyle Richter
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From Video Games to Real Life : Tapping into Minecraft to Inspire Creativity and Learning in the Library
Gazdik Mary L. Gazdik
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Format: eBook (EPUB)