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Achievement Relocked : Loss Aversion and Game Design - eBook

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Play like a Feminist. - eBook

Play like a Feminist.

Shira Chess

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Who Are You? : Nintendo's Game Boy Advance Platform - eBook

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Free-to-Play : Mobile Video Games, Bias, and Norms - eBook

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How Pac-Man Eats - eBook

How Pac-Man Eats

Noah Wardrip-Fruin

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Against Flow : Video Games and the Flowing Subject - eBook

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Homebrew Gaming and the Beginnings of Vernacular Digitality - eBook

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Player vs. Monster : The Making and Breaking of Video Game Monstrosity - eBook

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Social Exclusion, Power, and Video Game Play : New Research in Digital Media and Technology - eBook

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Computer Games : Text, Narrative and Play - Book

Computer Games : Text, Narrative and Play

Diane (University of London) Carr

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Computer Games and the Social Imaginary - Book

Computer Games and the Social Imaginary

Graeme Kirkpatrick

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Microsoft XNA Game Studio Creator s Guide - eBook

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Information Flow and Knowledge Sharing - eBook

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Chips Challenging Champions : Games, Computers and Artificial Intelligence - eBook

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Video Games and Creativity - eBook

Video Games and Creativity

Garo Green

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Playing Video Games : Motives, Responses, and Consequences - eBook

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Brands and Gaming : The Computer Gaming Phenomenon and its Impact on Brands and Businesses - eBook

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Gaming Lives in the Twenty-First Century : Literate Connections - eBook

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The Oxford Handbook of Interactive Audio - Book

The Oxford Handbook of Interactive Audio

Karen (Canada Research Chair in Interactive Audio, Canada Res Collins

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The Oxford Handbook of Virtuality - Book

The Oxford Handbook of Virtuality

Mark (Professor of Music, Professor of Music, Aalborg Univer Grimshaw

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Sound Play : Video Games and the Musical Imagination - Book

Sound Play : Video Games and the Musical Imagination

William (Postdoctoral fellow, Postdoctoral fellow, Harvard Univ Cheng

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Trends and Applications of Serious Gaming and Social Media - eBook

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Handbook of Digital Games and Entertainment Technologies - eBook

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