Handbook of Research on Improving Learning and Motivation through Educational Games : Multidisciplinary Approaches
Patrick Felicia
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Add to BasketGaming for Classroom-Based Learning: Digital Role Playing as a Motivator of Study
Young Kyun Baek
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Cases on the Assessment of Scenario and Game-Based Virtual Worlds in Higher Education
Shannon Kennedy-Clark
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Psychology, Pedagogy, and Assessment in Serious Games
Thomas M. Connolly
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Handbook of Research on Gaming Trends in P-12 Education
Donna Russell
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Handbook of Research on 3-D Virtual Environments and Hypermedia for Ubiquitous Learning
Francisco Milton Mendes Neto
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Gamification-Based E-Learning Strategies for Computer Programming Education
Ricardo Alexandre Peixoto de Queiros
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Handbook of Research on Collaborative Teaching Practice in Virtual Learning Environments
Gianni Panconesi
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Smart Pedagogy of Game-based Learning
Linda Daniela
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£89.25
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Add to BasketSerious Games Analytics : Methodologies for Performance Measurement, Assessment, and Improvement
Christian Sebastian Loh
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Educational Games for Soft-Skills Training in Digital Environments : New Perspectives
Elena Dell'Aquila
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Choosing and Using Digital Games in the Classroom : A Practical Guide
Katrin Becker
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Describing and Studying Domain-Specific Serious Games
Joke Torbeyns
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Instructional Techniques to Facilitate Learning and Motivation of Serious Games
Pieter Wouters
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Game-Based Learning Across the Lifespan : Cross-Generational and Age-Oriented Topics
Margarida Romero
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A Guide to Designing Curricular Games : How to "Game" the System
Janna Jackson Kellinger
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Learning Games : The Science and Art of Development
Scott J. Warren
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Gamification in Learning and Education : Enjoy Learning Like Gaming
Sangkyun Kim
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