Scenic Art for the Theatre : History, Tools and Techniques
Susan Crabtree
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Basic Live Sound Reinforcement : A Practical Guide for Starting Live Audio
Raven Biederman
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Creating Games with Unity and Maya : How to Develop Fun and Marketable 3D Games
Adam Watkins
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Architectural Rendering with 3ds Max and V-Ray : Photorealistic Visualization
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Directing the Story : Professional Storytelling and Storyboarding Techniques for Live Action and Animation
Francis Glebas
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Directing the Story : Professional Storytelling and Storyboarding Techniques for Live Action and Animation
Francis Glebas
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Flash + After Effects : Add Broadcast Features to Your Flash designs
Chris (Computer Graphics Designer; Professor, Rochester Insti Jackson
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How to Make Animated Films : Tony White's Complete Masterclass on the Traditional Principals of Animation
Tony White
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Deconstructing the Elements with 3ds Max : Create natural fire, earth, air and water without plug-ins
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Getting Started in 3D with 3ds Max : Model, Texture, Rig, Animate, and Render in 3ds Max
Ted Boardman
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Character Mentor : Learn by Example to Use Expressions, Poses, and Staging to Bring Your Characters to Life
Tom Bancroft
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Character Mentor : Learn by Example to Use Expressions, Poses, and Staging to Bring Your Characters to Life
Tom Bancroft
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Visualizing Research : A Guide to the Research Process in Art and Design
Carole Gray
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