On-Screen Language in Video Games : A Translation Perspective
Mikolaj Deckert
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On-Screen Language in Video Games : A Translation Perspective
Mikolaj Deckert
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Spiele entwickeln fur iOS und Android mit Cocos2D : Programmieren fur die groen Smartphone-Plattformen
Roland Willms
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Der kleine Hacker: Wearables fur Maker : Experimentieren, nahen, gestalten
Anna Blumenkranz
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Let's Play! : Was wir aus Computerspielen uber das Leben lernen konnen
Mario Donick
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Professional WebGL Programming : Developing 3D Graphics for the Web
Andreas Anyuru
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Alternate Reality Games : Promotion and Participatory Culture
Stephanie Janes
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Alternate Reality Games : Promotion and Participatory Culture
Stephanie Janes
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Infinite Animation : The Life and Work of Adam Beckett
Pamela Taylor Turner
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Infinite Animation : The Life and Work of Adam Beckett
Pamela Taylor Turner
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Floating Worlds : A Short History of Japanese Animation
Maria Roberta Novielli
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Floating Worlds : A Short History of Japanese Animation
Maria Roberta Novielli
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Twice the First : Quirino Cristiani and the Animated Feature Film
Giannalberto Bendazzi
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Twice the First : Quirino Cristiani and the Animated Feature Film
Giannalberto Bendazzi
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IT Through Experiential Learning : Learn, Deploy and Adopt IT through Gamification
Shreekant W Shiralkar
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Cross Over to HTML5 Game Development : Use Your Programming Experience to Create Mobile Games
Zarrar Chishti
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Exploring Java 9 : Build Modularized Applications in Java
Fu Cheng
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Learning XNA 4.0 : Game Development for the PC, Xbox 360, and Windows Phone 7
Aaron Reed
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Tap, Move, Shake : Turning Your Game Ideas into iPhone & iPad Apps
Todd Moore
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