Leading with Sound : Proactive Sound Practices in Video Game Development
Rob Bridgett
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The Complete Guide to Photorealism for Visual Effects, Visualization and Games
Eran Dinur
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Godot Engine Game Development in 24 Hours, Sams Teach Yourself : The Official Guide to Godot 3.0
Ariel Manzur
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Game Designer's Playlist, The : Innovative Games Every Game Designer Needs to Play
Zack Hiwiller
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I Am Error : The Nintendo Family Computer / Entertainment System Platform
Nathan Altice
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Autonomous Driving and Advanced Driver-Assistance Systems (ADAS) : Applications, Development, Legal Issues, and Testing
Lentin Joseph
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Game Audio Implementation : A Practical Guide Using the Unreal Engine
Richard (Professor, Leeds Metropolitan University, UK; Chair Stevens
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Beep to Boom : The Development of Advanced Runtime Sound Systems for Games and Extended Reality
Simon Goodwin
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The Fundamentals of C/C++ Game Programming : Using Target-based Development on SBC's
Brian Beuken
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Working with Video Gamers and Games in Therapy : A Clinician's Guide
Anthony M. Bean
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Beginning Python Games Development, Second Edition : With PyGame
Will McGugan
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Android Studio Game Development : Concepts and Design
Jerome DiMarzio
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Introduction to DevOps with Chocolate, LEGO and Scrum Game
Dana Pylayeva
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Building Games with Ethereum Smart Contracts : Intermediate Projects for Solidity Developers
Kedar Iyer
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