Practical Augmented Reality : A Guide to the Technologies, Applications, and Human Factors for AR and VR
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Computer Coding Games for Kids : A unique step-by-step visual guide, from binary code to building games
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Computer Coding for Kids : A unique step-by-step visual guide, from binary code to building games
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Designing Games : A Guide to Engineering Experiences
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Introduction to 3D Game Engine Design Using DirectX 9 and C#
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Alternate Reality Games : Gamification for Performance
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Bottlenecks : Aligning UX Design with User Psychology
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Swift Game Development : Learn iOS 12 game development using SpriteKit, SceneKit and ARKit 2.0, 3rd Edition
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Jacked : The unauthorized behind-the-scenes story of Grand Theft Auto
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The Complete Guide to Photorealism for Visual Effects, Visualization and Games
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Godot Engine Game Development in 24 Hours, Sams Teach Yourself : The Official Guide to Godot 3.0
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Game Designer's Playlist, The : Innovative Games Every Game Designer Needs to Play
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