An Introduction to HTML5 Game Development with Phaser.js
Travis Faas
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3ds Max Modeling for Games : Insider's Guide to Game Character, Vehicle, and Environment Modeling: Volume I
Andrew Gahan
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Practical Augmented Reality : A Guide to the Technologies, Applications, and Human Factors for AR and VR
Steve Aukstakalnis
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Role-play as a Heritage Practice : Historical Larp, Tabletop RPG and Reenactment
Michal Mochocki
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eSports is Business : Management in the World of Competitive Gaming
Tobias M. Scholz
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Swift Game Development : Learn iOS 12 game development using SpriteKit, SceneKit and ARKit 2.0, 3rd Edition
Shekar Siddharth Shekar
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Designing Games : A Guide to Engineering Experiences
Tynan Sylvester
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3D Engine Design for Virtual Globes
Patrick (University of Pennsylvania, Philadelphia, USA) Cozzi
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Interactive Stories and Video Game Art : A Storytelling Framework for Game Design
Chris Solarski
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Translation and Localisation in Video Games : Making Entertainment Software Global
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Game Design Workshop : A Playcentric Approach to Creating Innovative Games, Fourth Edition
Tracy Fullerton
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