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XR Case Studies : Using Augmented Reality and Virtual Reality Technology in Business - eBook

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Human-Technology Interaction : Shaping the Future of Industrial User Interfaces - eBook

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Embodied Human-Computer Interaction in Vocal Music Performance - eBook

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Virtual Realism - eBook

Virtual Realism

Michael Heim

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Virtual Environments and Advanced Interface Design - eBook

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Mobile Agents : Basic Concepts, Mobility Models, and the Tracy Toolkit - eBook

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Network Algorithmics : An Interdisciplinary Approach to Designing Fast Networked Devices - eBook

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Critical Play : Radical Game Design - eBook

Critical Play : Radical Game Design

Mary Flanagan

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Communities of Play : Emergent Cultures in Multiplayer Games and Virtual Worlds - eBook

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The Second Life Herald : The Virtual Tabloid that Witnessed the Dawn of the Metaverse - eBook

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Immersed in Technology : Art and Virtual Environments - eBook

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Cyberworlds - eBook

Cyberworlds

Tosiyasu L. Kunii

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Extending Virtual Worlds : Advanced Design for Virtual Environments - eBook

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Virtual Reality Systems - eBook

Virtual Reality Systems

R. A. Earnshaw

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Computer Graphics : Developments in Virtual Environments - eBook

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Immersive 3D Design Visualization : With Autodesk Maya and Unreal Engine 4 - eBook

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Hands-On Augmented Reality Development with Meta Spark Studio : A Beginner's Guide - eBook

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Teaching and Learning in Virtual Environments : Archives, Museums, and Libraries - eBook

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Game Worlds Get Real : How Who We Are Online Became Who We Are Offline - eBook

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