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Game Worlds Get Real : How Who We Are Online Became Who We Are Offline - eBook

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GuiaBurros: Metaverso : Claves para entender el nuevo universo virtual - eBook

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Vuelta por el Metaverso - eBook

Vuelta por el Metaverso

Julieta Schulkin

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Metaverse: Concept, Content and Context - eBook

Metaverse: Concept, Content and Context

Shenghui Cheng

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Stepping into Virtual Reality - eBook

Stepping into Virtual Reality

Mario A. Gutierrez A.

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Getting Rid of Cybersickness : In Virtual Reality, Augmented Reality, and Simulators - eBook

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XR Case Studies : Using Augmented Reality and Virtual Reality Technology in Business - eBook

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Human-Technology Interaction : Shaping the Future of Industrial User Interfaces - eBook

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The Art of Interaction : What HCI Can Learn from Interactive Art - eBook

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Sonic Interactions in Virtual Environments - eBook

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Embodied Human-Computer Interaction in Vocal Music Performance - eBook

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Designing Virtual Reality Systems : The Structured Approach - eBook

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Stepping into Virtual Reality - eBook

Stepping into Virtual Reality

Mario Gutierrez

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Cyberspace/Cyberbodies/Cyberpunk : Cultures of Technological Embodiment - eBook

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Predicting Real World Behaviors from Virtual World Data - eBook

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