Digital Representations of the Real World : How to Capture, Model, and Render Visual Reality
Marcus A. Magnor
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Extending Virtual Worlds : Advanced Design for Virtual Environments
Ann Latham Cudworth
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Computer Graphics : Developments in Virtual Environments
Rae Earnshaw
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Immersive 3D Design Visualization : With Autodesk Maya and Unreal Engine 4
Abhishek Kumar
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.NET Developer's Guide to Augmented Reality in iOS : Building Immersive Apps Using Xamarin, ARKit, and C#
Lee Englestone
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Hands-On Augmented Reality Development with Meta Spark Studio : A Beginner's Guide
Jaleh Afshar
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Teaching and Learning in Virtual Environments : Archives, Museums, and Libraries
Hirsh Sandra Hirsh
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Game Worlds Get Real : How Who We Are Online Became Who We Are Offline
Valkyrie Zek Valkyrie
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Making Virtual Reality a Reality : Designing Educational Initiatives in Libraries with Emerging Technologies
Valk Alison Valk
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Frostgrave: Second Chances : A Tale of the Frozen City
Mr Matthew Ward
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Cyberspace/Cyberbodies/Cyberpunk : Cultures of Technological Embodiment
Mike Featherstone
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Designing Virtual Reality Systems : The Structured Approach
Gerard Kim
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Making Sense of Space : The Design and Experience of Virtual Spaces as a Tool for Communication
Iryna Kuksa
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Research Handbook on the Law of Virtual and Augmented Reality
Woodrow Barfield
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Real Drugs in a Virtual World : Drug Discourse and Community Online
Edward Murguia
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