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The Warcraft Civilization : Social Science in a Virtual World - eBook

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Persuasive Games : The Expressive Power of Videogames - eBook

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Augmented Learning : Research and Design of Mobile Educational Games - eBook

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The Second Life Herald : The Virtual Tabloid that Witnessed the Dawn of the Metaverse - eBook

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The Machinima Reader - eBook

The Machinima Reader

Henry Lowood

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In-Game : From Immersion to Incorporation - eBook

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Twisty Little Passages : An Approach to Interactive Fiction - eBook

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The Game Design Reader : A Rules of Play Anthology - eBook

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Beyond Choices : The Design of Ethical Gameplay - eBook

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Connected Play : Tweens in a Virtual World - eBook

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Gameworld Interfaces - eBook

Gameworld Interfaces

Kristine Jorgensen

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Gaming the System : Designing with Gamestar Mechanic - eBook

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Game After : A Cultural Study of Video Game Afterlife - eBook

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Making Democracy Fun : How Game Design Can Empower Citizens and Transform Politics - eBook

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Avant-garde Videogames : Playing with Technoculture - eBook

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The Aesthetic of Play - eBook

The Aesthetic of Play

Brian Upton

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The Gameful World : Approaches, Issues, Applications - eBook

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Video Games Around the World - eBook

Video Games Around the World

Mark J. P. Wolf

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Debugging Game History : A Critical Lexicon - eBook

Debugging Game History : A Critical Lexicon

Henry Lowood

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Cultural Code : Video Games and Latin America - eBook

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Connected Gaming : What Making Video Games Can Teach Us about Learning and Literacy - eBook

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Atari Age : The Emergence of Video Games in America - eBook

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Super Power, Spoony Bards, and Silverware : The Super Nintendo Entertainment System - eBook

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Families at Play : Connecting and Learning through Video Games - eBook

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