Digital Music Distribution : The Sociology of Online Music Streams
Hendrik Storstein Spilker
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Socialbots and Their Friends : Digital Media and the Automation of Sociality
Robert W. Gehl
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iPads in the Early Years : Developing literacy and creativity
Michael Dezuanni
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Linked Data Management
Andreas (Karlsruhe Institute of Technology, Germany) Harth
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Psychoanalysis and Digital Culture : Audiences, Social Media, and Big Data
Jacob Johanssen
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Fundamentals of Investment : A Practitioner's Guide
Brian O'Loughlin
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Vintage Game Consoles : An Inside Look at Apple, Atari, Commodore, Nintendo, and the Greatest Gaming Platforms of All Time
Bill Loguidice
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Cyberkids : Youth Identities and Communities in an On-line World
Sarah Holloway
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Internet and Surveillance : The Challenges of Web 2.0 and Social Media
Christian Fuchs
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Crafting Wearables : Blending Technology with Fashion
Sibel Deren Guler
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Games As A Service : How Free to Play Design Can Make Better Games
Oscar Clark
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Designing Games for Children : Developmental, Usability, and Design Considerations for Making Games for Kids
Carla Fisher
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The Live-Streaming Handbook : How to create live video for social media on your phone and desktop
Peter Stewart
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Intro to Python for Computer Science and Data Science: Learning to Program with AI, Big Data and The Cloud, Global Edition
Paul Deitel
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