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Introducing Autodesk Maya 2016 : Autodesk Official Press - eBook

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The Nature of Computation

Cristopher Moore

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Up and Running with AutoCAD 2016 : 2D and 3D Drawing and Modeling - eBook

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Introducing Autodesk Maya 2016 : Autodesk Official Press - eBook

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Real-Time Rendering - eBook

Real-Time Rendering

Tomas Akenine-Moller

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Mastering Autodesk Maya 2016 : Autodesk Official Press - eBook

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Parametric Building Design Using Autodesk Maya - eBook

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Guide to Scientific Computing in C++ - eBook

Guide to Scientific Computing in C++

Joe Pitt-Francis

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Mastering Autodesk Inventor 2016 and Autodesk Inventor LT 2016 : Autodesk Official Press - eBook

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Filtering and System Identification : A Least Squares Approach - eBook

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Understanding Molecular Simulation : From Algorithms to Applications - eBook

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Physically Based Rendering : From Theory To Implementation - eBook

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Introduction to Electronic Warfare Modeling and Simulation - eBook

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Cinema 4D Apprentice : Real-World Skills for the Aspiring Motion Graphics Artist - eBook

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GPU Pro 360 Guide to Mobile Devices - eBook

GPU Pro 360 Guide to Mobile Devices

Wolfgang Engel

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Creating Games with Unity and Maya : How to Develop Fun and Marketable 3D Games - eBook

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Getting Started in 3D with 3ds Max : Model, Texture, Rig, Animate, and Render in 3ds Max - eBook

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Guide to Monte Carlo Simulations in Statistical Physics - eBook

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Computer Modeling in Bioengineering : Theoretical Background, Examples and Software - eBook

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Computer Simulations of Dislocations - eBook

Computer Simulations of Dislocations

Vasily Bulatov

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