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Understanding Kids, Play, and Interactive Design : How to Create Games Children Love - eBook

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Playable Cities : The City as a Digital Playground - eBook

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None Game-Based Learning : Challenges and Opportunities - eBook

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The Fundamentals of C/C++ Game Programming : Using Target-based Development on SBC's - eBook

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Building Games with Ethereum Smart Contracts : Intermediate Projects for Solidity Developers - eBook

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Invisible Digital : What Animation and Games Tell Us about Software and Digital Culture - eBook

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Invisible Digital : What Animation and Games Tell Us about Software and Digital Culture - eBook

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World War Two Simulated : Digital Games and Reconfigurations of the Past - eBook

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World War Two Simulated : Digital Games and Reconfigurations of the Past - eBook

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Playing the Middle Ages : Pitfalls and Potential in Modern Games - eBook

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Playing the Middle Ages : Pitfalls and Potential in Modern Games - eBook

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The Music of Nobuo Uematsu in the Final Fantasy Series - eBook

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The Music of Nobuo Uematsu in the Final Fantasy Series - eBook

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Advances in Game Design and Development Research - eBook

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Serious Game Design and Development: Technologies for Training and Learning - eBook

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Design and Implementation of Educational Games: Theoretical and Practical Perspectives - eBook

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Ethics and Game Design: Teaching Values through Play - eBook

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Game Sound Technology and Player Interaction: Concepts and Developments - eBook

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Creating Games with Unity, Substance Painter, & Maya : Models, Textures, Animation, & Code - eBook

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Creating Games with Unity, Substance Painter, & Maya : Models, Textures, Animation, & Code - eBook

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