Korea's Platform Empire : An Emerging Power in the Global Platform Sphere
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Introducing Autodesk Maya 2016 : Autodesk Official Press
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The VES Handbook of Visual Effects : Industry Standard VFX Practices and Procedures
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The Art of Game Design : A Book of Lenses, Third Edition
Jesse Schell
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Introducing Autodesk Maya 2016 : Autodesk Official Press
Dariush Derakhshani
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MOJO: The Mobile Journalism Handbook : How to Make Broadcast Videos with an iPhone or iPad
Ivo Burum
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Game Design Workshop : A Playcentric Approach to Creating Innovative Games, Fourth Edition
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MOJO: The Mobile Journalism Handbook : How to Make Broadcast Videos with an iPhone or iPad
Ivo Burum
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The Art of Game Design : A Book of Lenses, Third Edition
Jesse Schell
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Mastering Autodesk Maya 2016 : Autodesk Official Press
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Creating Motion Graphics with After Effects : Essential and Advanced Techniques
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Architectural Approach to Level Design : Second edition
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Design for Motion : Fundamentals and Techniques of Motion Design
Austin Shaw
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Game Physics Engine Development : How to Build a Robust Commercial-Grade Physics Engine for your Game
Ian (Gwent, UK) Millington
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Deconstructing the Elements with 3ds Max : Create natural fire, earth, air and water without plug-ins
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