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Character Design from the Ground Up - eBook

Character Design from the Ground Up

Kevin Crossley

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Real-Time Rendering, Fourth Edition - eBook

Real-Time Rendering, Fourth Edition

Tomas Akenine-Moller

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The VES Handbook of Visual Effects : Industry Standard VFX Practices and Procedures - eBook

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Creating Motion Graphics with After Effects : Essential and Advanced Techniques - eBook

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Developing Graphics Frameworks with Python and OpenGL - eBook

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Understanding Kids, Play, and Interactive Design : How to Create Games Children Love - eBook

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2D Graphics Programming for Games - eBook

2D Graphics Programming for Games

John Pile Jr.

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Programming 2D Games - eBook

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COLLADA : Sailing the Gulf of 3D Digital Content Creation - eBook

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Crowd Simulation - eBook

Crowd Simulation

Daniel Thalmann

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Creating Motion Graphics with After Effects : Essential and Advanced Techniques - eBook

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CINEMA 4D : The Artist's Project Sourcebook - eBook

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The Fundamentals of C/C++ Game Programming : Using Target-based Development on SBC's - eBook

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Real-Time Rendering, Fourth Edition - eBook

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Multimedia Foundations : Core Concepts for Digital Design - eBook

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