Real-Time Shading PDF
by Marc Olano, John Hart, Wolfgang Heidrich, Michael McCool
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Description
This book covers real-time shading systems, their design and how they work.
Procedural shading, long valued for off-line rendering and production animation is now possible on interactive graphics hardware.
These developments are important for areas such as game development, product design, and scientific visualization, among others.
The authors inc
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- Format:PDF
- Pages:368 pages
- Publisher:Taylor & Francis Inc
- Publication Date:26/06/2002
- Category:
- ISBN:9781439863817
Other Formats
- Hardback from £104.59
- Paperback / softback from £48.55
Information
-
Download Now
- Format:PDF
- Pages:368 pages
- Publisher:Taylor & Francis Inc
- Publication Date:26/06/2002
- Category:
- ISBN:9781439863817