Gamification in A Flipped Classroom : Pedagogical Methods and Best Practices
Zamzami Zainuddin
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Machine Learning, Natural Language Processing, and Psychometrics
Hong Jiao
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The Gamification of Learning and Instruction : Game-based Methods and Strategies for Training and Education
Karl M. Kapp
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Learning by Playing : Video Gaming in Education
Fran C. Blumberg PhD
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Handbook of Technological Pedagogical Content Knowledge (TPACK) for Educators
Matthew J. Koehler
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The Gamification of Learning and Instruction : Game-based Methods and Strategies for Training and Education
Karl M. Kapp
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Frontiers in Pen and Touch : Impact of Pen and Touch Technology on Education
Tracy Hammond
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Understanding Models for Learning and Instruction: : Essays in Honor of Norbert M. Seel
Dirk Ifenthaler
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A New Republic of Letters : Memory and Scholarship in the Age of Digital Reproduction
Jerome McGann
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Growing a Growth Mindset : Unlocking Character Strengths through Children's Literature
Kevin Sheehan
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Inclusive Language Education and Digital Technology
Elina Vilar Beltran
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None Game-Based Learning : Challenges and Opportunities
Patrick Felicia
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Transmedia Storytelling and the New Era of Media Convergence in Higher Education
Stavroula Kalogeras
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