Asking the Right Questions About Electronic Voting
National Research Council
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Data Publics : Public Plurality in an Era of Data Determinacy
Peter Mortenbock
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Programming Media Art Using Processing : A Beginner's Guide
Margaret Noble
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The Essential Guide to the Business & Law of Esports & Professional Video Gaming
Justin Jacobson
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What Every Engineer Should Know About the Internet of Things
Joanna F. DeFranco
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Essentials of Microservices Architecture : Paradigms, Applications, and Techniques
Chellammal Surianarayanan
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Vintage Games 2.0 : An Insider Look at the Most Influential Games of All Time
Matt (Saint Cloud State University, Minnesota, USA) Barton
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Digital Afterlife : Death Matters in a Digital Age
Maggi Savin-Baden
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Intro to Python for Computer Science and Data Science: Learning to Program with AI, Big Data and The Cloud, Global Edition
Paul Deitel
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Digital Music Distribution : The Sociology of Online Music Streams
Hendrik Storstein Spilker
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Socialbots and Their Friends : Digital Media and the Automation of Sociality
Robert W. Gehl
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Cyberkids : Youth Identities and Communities in an On-line World
Sarah Holloway
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Internet and Surveillance : The Challenges of Web 2.0 and Social Media
Christian Fuchs
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The Live-Streaming Handbook : How to create live video for social media on your phone and desktop
Peter Stewart
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Psychoanalysis and Digital Culture : Audiences, Social Media, and Big Data
Jacob Johanssen
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iPads in the Early Years : Developing literacy and creativity
Michael Dezuanni
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