How to Grow a Robot : Developing Human-Friendly, Social AI
Mark H. Lee
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Free-to-Play : Mobile Video Games, Bias, and Norms
Christopher A. Paul
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Email and the Everyday : Stories of Disclosure, Trust, and Digital Labor
Esther Milne
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Child Data Citizen : How Tech Companies Are Profiling Us from before Birth
Veronica Barassi
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Your Wit Is My Command : Building AIs with a Sense of Humor
Tony Veale
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The New Fire : War, Peace, and Democracy in the Age of AI
Ben Buchanan
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How to Stay Smart in a Smart World : Why Human Intelligence Still Beats Algorithms
Gerd Gigerenzer
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Logo for the Macintosh : An Introduction through Object Logo
Harold Abelson
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Communities of Play : Emergent Cultures in Multiplayer Games and Virtual Worlds
Celia Pearce
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Architects of the Information Society : Thirty-Five Years of the Laboratory for Computer Science at MIT
Simson L. Garfinkel
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The Warcraft Civilization : Social Science in a Virtual World
William Sims Bainbridge
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