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Real-Time Shadows - Book

Real-Time Shadows

Elmar Eisemann

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£130.00

£104.59

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Graphics Shaders : Theory and Practice, Second Edition - Book

Graphics Shaders : Theory and Practice, Second Edition

Mike Bailey

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£84.99

£70.07

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Perfect Organism : An Alien: Isolation Companion - Book

Perfect Organism : An Alien: Isolation Companion

Andy Kelly

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£20.00

£14.90

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The Rise Of The Witcher : A New RPG King - Book

The Rise Of The Witcher : A New RPG King

Benoit Reinier

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£22.90

£17.01

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Game Engine Gems 3 - Book

Game Engine Gems 3

Eric Lengyel

Format: Book (Hardback)

£79.99

£66.24

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In-Game : From Immersion to Incorporation - Book

In-Game : From Immersion to Incorporation

Gordon Calleja

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£28.00

£18.67

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Realistic Image Synthesis Using Photon Mapping - Book

Realistic Image Synthesis Using Photon Mapping

Henrik Wann Jensen

Format: Book (Hardback)

£62.99

£53.20

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The Making of Prince of Persia : Journals 1985-1993 - Book

The Making of Prince of Persia : Journals 1985-1993

Jordan Mechner

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£16.99

£14.11

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Game Audio Programming : Principles and Practices - Book

Game Audio Programming : Principles and Practices

Guy Somberg

Format: Book (Hardback)

£66.99

£55.98

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2D Graphics Programming for Games - Book

2D Graphics Programming for Games

Jr., John Pile

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£62.99

£53.20

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GPU Pro : Advanced Rendering Techniques - Book

GPU Pro : Advanced Rendering Techniques

Wolfgang Engel

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£130.00

£104.59

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Ray Tracing Gems : High-Quality and Real-Time Rendering with DXR and Other APIs - Book

Ray Tracing Gems : High-Quality and Real-Time Rendering with DXR and Other APIs

Eric Haines

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£44.99

£34.04

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Game Audio Programming 2 : Principles and Practices - Book

Game Audio Programming 2 : Principles and Practices

Guy Somberg

Format: Book (Hardback)

£130.00

£104.59

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3D Graphics for Game Programming - Book

3D Graphics for Game Programming

JungHyun Han

Format: Book (Hardback)

£89.99

£73.90

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Serious Games : Foundations, Concepts and Practice - Book

Serious Games : Foundations, Concepts and Practice

Ralf Dorner

Format: Book (Hardback)

£79.99

£56.80

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Bit by Bit : How Video Games Transformed Our World - Book

Bit by Bit : How Video Games Transformed Our World

Andrew Ervin

Format: Book (Hardback)

£29.00

£21.60

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Games User Research : A Case Study Approach - Book

Games User Research : A Case Study Approach

Miguel Angel Garcia-Ruiz

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£115.00

£93.09

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Games User Research - Book

Games User Research

Anders (Veteran Data Scientist, Veteran Data Scientist, Unive Drachen

Format: Book (Hardback)

£40.99

£40.15

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VR Developer Gems - Book

VR Developer Gems

William R. Sherman

Format: Book (Hardback)

£130.00

£104.59

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Video Game Level Design : How to Create Video Games with Emotion, Interaction, and Engagement - Book

£110.00

£82.77

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eSports is Business : Management in the World of Competitive Gaming - Book

eSports is Business : Management in the World of Competitive Gaming

Tobias M. Scholz

Format: Book (Hardback)

£54.99

£39.74

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The Fundamentals of C/C++ Game Programming : Using Target-based Development on SBC's - Book

The Fundamentals of C/C++ Game Programming : Using Target-based Development on SBC's

Brian Beuken

Format: Book (Hardback)

£145.00

£116.83

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Breaking Out of the Games Industry - Book

Breaking Out of the Games Industry

Matthew M. White

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£94.99

£77.74

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Architectural Approach to Level Design : Second edition - Book

Architectural Approach to Level Design : Second edition

Christopher W. (American University, Washington, DC, USA) Totten

Format: Book (Hardback)

£130.00

£104.59

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