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Tabletop Game Accessibility : Meeple Centred Design - Book

Tabletop Game Accessibility : Meeple Centred Design

Michael James (Chalmers University of Technology / University o Heron

Format: Book (Paperback / softback)

£44.99

£38.85

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Game Design Workshop : A Playcentric Approach to Creating Innovative Games - Book

£140.00

£113.68

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Mathematics of Game Development : A Collection of Applied Lessons - Book

Mathematics of Game Development : A Collection of Applied Lessons

Jacob (George Mason University, Virginia Serious Game Institu Enfield

Format: Book (Hardback)

£140.00

£113.68

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Python : A Practical Learning Approach - Book

Python : A Practical Learning Approach

T.S. (Govt. College of Engineering Srirangam, Tamil Nadu) Murugesh

Format: Book (Hardback)

£110.00

£89.94

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Python : A Practical Learning Approach - Book

Python : A Practical Learning Approach

T.S. (Govt. College of Engineering Srirangam, Tamil Nadu) Murugesh

Format: Book (Paperback / softback)

£44.99

£39.14

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The Power of Games : Business Impacts and Innovation Opportunities - Book

The Power of Games : Business Impacts and Innovation Opportunities

William B Rouse

Format: Book (Hardback)

£130.00

£106.01

Book (Hardback)

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Play to Submission : Gaming Capitalism in a Tech Firm - Book

Play to Submission : Gaming Capitalism in a Tech Firm

Tongu Wu

Format: Book (Hardback)

£89.00

£68.58

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Game Development with Unreal Engine 5 Volume 1 : Design Phase - Book

Game Development with Unreal Engine 5 Volume 1 : Design Phase

Tiow Wee Tan

Format: Book (Paperback / softback)

£54.99

£40.62

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Game Feel : A Game Designer's Guide to Virtual Sensation - Book

Game Feel : A Game Designer's Guide to Virtual Sensation

Steve (Flashbang Studios, Tempe, Arizona, USA) Swink

Format: Book (Paperback / softback)

£46.99

£40.67

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Game Engine Architecture, Third Edition - Book

Game Engine Architecture, Third Edition

Jason Gregory

Format: Book (Hardback)

£82.99

£69.72

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The Art of Game Design : A Book of Lenses, Third Edition - Book

The Art of Game Design : A Book of Lenses, Third Edition

Jesse (Carnegie Mellon University and Schell Games, Pittsburgh Schell

Format: Book (Paperback / softback)

£56.99

£48.64

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Real-Time Rendering, Fourth Edition - Book

Real-Time Rendering, Fourth Edition

Tomas Akenine-Moller

Format: Book (Hardback)

£82.99

£69.72

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3D Math Primer for Graphics and Game Development - Book

3D Math Primer for Graphics and Game Development

Fletcher Dunn

Format: Book (Hardback)

£105.00

£86.11

Book (Hardback)

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The Gamer's Brain : How Neuroscience and UX Can Impact Video Game Design - Book

The Gamer's Brain : How Neuroscience and UX Can Impact Video Game Design

Celia (Epic Games, Cary, North Carolina, USA) Hodent

Format: Book (Paperback / softback)

£48.99

£41.91

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Game Design Workshop : A Playcentric Approach to Creating Innovative Games, Fourth Edition - Book

£52.99

£45.58

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Architectural Approach to Level Design : Second edition - Book

Architectural Approach to Level Design : Second edition

Christopher W. (American University, Washington, DC, USA) Totten

Format: Book (Paperback / softback)

£56.99

£48.64

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3ds Max Modeling for Games : Insider's Guide to Game Character, Vehicle, and Environment Modeling: Volume I - Book

3ds Max Modeling for Games : Insider's Guide to Game Character, Vehicle, and Environment Modeling: Volume I

Andrew Gahan

Format: Book (Paperback / softback)

£51.99

£35.61

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Game Physics Engine Development : How to Build a Robust Commercial-Grade Physics Engine for your Game - Book

Game Physics Engine Development : How to Build a Robust Commercial-Grade Physics Engine for your Game

Ian (Gwent, UK) Millington

Format: Book (Paperback / softback)

£56.99

£48.64

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Game Anim : Video Game Animation Explained - Book

Game Anim : Video Game Animation Explained

Jonathan, O.B.E. Cooper

Format: Book (Paperback / softback)

£44.99

£39.14

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Beginning C++ Through Game Programming - Book

Beginning C++ Through Game Programming

Michael (UCLA) Dawson

Format: Book (Paperback / softback)

£47.99

£44.27

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Fundamentals of Game Design - Book

Fundamentals of Game Design

Ernest Adams

Format: Book (Multiple-component retail product, part(s) enclose)

£51.99

£41.74

Book (Multiple-component retail product, part(s) enclose)

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The Essential Guide to Game Audio : The Theory and Practice of Sound for Games - Book

The Essential Guide to Game Audio : The Theory and Practice of Sound for Games

Steve Horowitz

Format: Book (Paperback / softback)

£46.99

£40.89

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Pixel Art for Game Developers - Book

Pixel Art for Game Developers

Daniel Silber

Format: Book (Paperback / softback)

£56.99

£48.35

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Composing Music for Games : The Art, Technology and Business of Video Game Scoring - Book

Composing Music for Games : The Art, Technology and Business of Video Game Scoring

Chance Thomas

Format: Book (Paperback / softback)

£52.99

£45.58

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