Press Reset : Ruin and Recovery in the Video Game Industry
Jason Schreier
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Celia (Epic Games, Cary, North Carolina, USA) Hodent
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Ben Forta
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Andy Robertson
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Al Sweigart
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Max Wainewright
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Tracy (University of Southern California, Los Angeles, USA) Fullerton
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Christopher W. (American University, Washington, DC, USA) Totten
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Official Roblox Books(Pearson)
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Matt Barnes
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Add to BasketDesigning Games : A Guide to Engineering Experiences
Tynan Sylvester
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Max Wainewright
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Andrew Gahan
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Konstantinos Dimopoulos
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Ian (Professor, Georgia Institute of Technology) Bogost
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Alex Aniel
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Add to BasketGame Physics Engine Development : How to Build a Robust Commercial-Grade Physics Engine for your Game
Ian (Gwent, UK) Millington
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S Kennedy
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Herbert Wolverson
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Joesph Hocking
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Mitch McCaffrey
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Add to BasketFundamentals of Game Design
Ernest Adams
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Add to BasketThe Essential Guide to Game Audio : The Theory and Practice of Sound for Games
Steve Horowitz
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Add to BasketBeginning C++ Through Game Programming
Michael (UCLA) Dawson
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