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The Robert C. Martin Clean Code Collection (Collection) - eBook

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Hello World : How  to be Human in the Age of the Machine - eBook

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BTEC National Computing Student Book - Book

BTEC National Computing Student Book

Jenny Phillips

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Mastering Algorithms with C - Book

Mastering Algorithms with C

L. Kyle Loudon

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Fundamentals of Game Design - Book

Fundamentals of Game Design

Ernest Adams

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Art of Computer Programming, The, Volumes 1-4B, Boxed Set - Book

Art of Computer Programming, The, Volumes 1-4B, Boxed Set

Donald Knuth

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Valuepack: Design Patterns:Elements of Reusable Object-Oriented Software with Applying UML and Patterns:An Introduction to Object-Oriented Analysis and Design and Iterative Development - Book

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Python Flash Cards : Syntax, Concepts, and Examples - Book

Python Flash Cards : Syntax, Concepts, and Examples

Eric Matthes

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Enterprise Security Architecture : A Business-Driven Approach - eBook

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Game Engine Architecture, Third Edition - eBook

Game Engine Architecture, Third Edition

Jason Gregory

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Production Pipeline Fundamentals for Film and Games - eBook

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3D Math Primer for Graphics and Game Development - eBook

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Enterprise Security Architecture : A Business-Driven Approach - eBook

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Programming in Ada 2012 - eBook

Programming in Ada 2012

John Barnes

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Flex & Bison [With Access Code] - Book

Flex & Bison [With Access Code]

John Levine

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Fundamentals of EMS, NMS and OSS/BSS - eBook

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Game Engine Architecture, Third Edition - eBook

Game Engine Architecture, Third Edition

Jason Gregory

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Objective-C Programming For Dummies - eBook

Objective-C Programming For Dummies

Neal Goldstein

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Objective-C Programming For Dummies - eBook

Objective-C Programming For Dummies

Neal Goldstein

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