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Real-Time Shadows - Book

Real-Time Shadows

Elmar (Delft University of Technology, Netherlands) Eisemann

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£130.00

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Graphics Shaders : Theory and Practice, Second Edition - Book

Graphics Shaders : Theory and Practice, Second Edition

Mike Bailey

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£84.99

£70.75

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GPU Pro 4 : Advanced Rendering Techniques - Book

GPU Pro 4 : Advanced Rendering Techniques

Wolfgang Engel

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£130.00

£106.01

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3D Engine Design for Virtual Globes - Book

3D Engine Design for Virtual Globes

Patrick (University of Pennsylvania, Philadelphia, USA) Cozzi

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£105.00

£86.11

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The Rise Of The Witcher : A New RPG King - Book

The Rise Of The Witcher : A New RPG King

Benoit Reinier

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£22.90

£16.65

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Game Engine Gems 3 - Book

Game Engine Gems 3

Eric Lengyel

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£79.99

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In-Game : From Immersion to Incorporation - Book

In-Game : From Immersion to Incorporation

Gordon Calleja

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£28.00

£18.78

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Realistic Image Synthesis Using Photon Mapping - Book

Realistic Image Synthesis Using Photon Mapping

Henrik Wann Jensen

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£62.99

£53.59

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Introduction to Computer Graphics : A Practical Learning Approach - Book

Introduction to Computer Graphics : A Practical Learning Approach

Fabio (Institute of Information and Science Technologies, C Ganovelli

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£84.99

£70.75

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The Making of Prince of Persia : Journals 1985-1993 - Book

The Making of Prince of Persia : Journals 1985-1993

Jordan Mechner

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£16.99

£13.69

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GPU Pro : Advanced Rendering Techniques - Book

GPU Pro : Advanced Rendering Techniques

Wolfgang Engel

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£130.00

£106.51

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2D Graphics Programming for Games - Book

2D Graphics Programming for Games

John Pile Jr.

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£62.99

£53.59

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Game Audio Programming : Principles and Practices - Book

Game Audio Programming : Principles and Practices

Guy Somberg

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£66.99

£56.87

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Game Audio Programming 2 : Principles and Practices - Book

Game Audio Programming 2 : Principles and Practices

Guy Somberg

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£130.00

£106.01

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Real-time Volume Graphics - Book

Real-time Volume Graphics

Klaus Engel

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£130.00

£106.01

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3D Graphics for Game Programming - Book

3D Graphics for Game Programming

JungHyun Han

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£89.99

£74.59

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Ray Tracing Gems : High-Quality and Real-Time Rendering with DXR and Other APIs - Book

Ray Tracing Gems : High-Quality and Real-Time Rendering with DXR and Other APIs

Eric Haines

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£44.99

£33.84

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Serious Games : Foundations, Concepts and Practice - Book

Serious Games : Foundations, Concepts and Practice

Ralf Dorner

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£79.99

£57.48

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Games User Research - Book

Games User Research

Anders (Veteran Data Scientist, Veteran Data Scientist, Unive Drachen

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£40.99

£39.95

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VR Developer Gems - Book

VR Developer Gems

William R. Sherman

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£130.00

£106.01

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Video Game Level Design : How to Create Video Games with Emotion, Interaction, and Engagement - Book

£110.00

£83.45

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Bit by Bit : How Video Games Transformed Our World - Book

Bit by Bit : How Video Games Transformed Our World

Andrew Ervin

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£29.00

£21.23

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Real-time Shading - Book

Real-time Shading

Marc Olano

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£130.00

£106.01

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Games User Research : A Case Study Approach - Book

Games User Research : A Case Study Approach

Miguel Angel (Algoma University, Sault Ste. Marie, ON, Ca Garcia-Ruiz

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£115.00

£93.77

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