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Adobe Photoshop CC For Dummies - Book

Adobe Photoshop CC For Dummies

Peter Bauer

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Cut to the Chase : Forty-five Years of Editing America's Favourite Movies - Book

Cut to the Chase : Forty-five Years of Editing America's Favourite Movies

Bobbie O'Steen

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Real-Time 3D Rendering with DirectX and HLSL : A Practical Guide to Graphics Programming - eBook

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Machine Learning Pocket Reference : Working with Structured Data in Python - Book

Machine Learning Pocket Reference : Working with Structured Data in Python

Matt Harrison

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Fake Photos - Book

Fake Photos

Hany (Professor of Computer Science, University of Califorinia, Farid

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Machine Learning Pocket Reference : Working with Structured Data in Python - eBook

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Microsoft Expression Blend 4 Step by Step - eBook

Microsoft Expression Blend 4 Step by Step

Chris Leeds

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Aesthetic of Play - eBook

Aesthetic of Play

Brian Upton

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Flash 8: The Missing Manual - eBook

Flash 8: The Missing Manual

E. A. Vander Veer

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Mastering Unreal Technology, Volume I : Introduction to Level Design with Unreal Engine 3 - eBook

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Adobe Photoshop CC For Dummies - eBook

Adobe Photoshop CC For Dummies

Peter Bauer

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Machine Learning Pocket Reference : Working with Structured Data in Python - eBook

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£14.00

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Fuzzy-Bildverarbeitung : Einfuhrung in Theorie und Praxis - eBook

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Virtual Reality kompakt : Entwicklung von immersiver Software - eBook

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Peripheral Vision : Bell Labs, the S-C 4020, and the Origins of Computer Art - Book

Peripheral Vision : Bell Labs, the S-C 4020, and the Origins of Computer Art

Zabet (Assistant Professor, Stony Brook University) Patterson

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Real-Time 3D Rendering with DirectX and HLSL : A Practical Guide to Graphics Programming - eBook

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Schaum's Outline of Computer Graphics 2/E - eBook

Schaum's Outline of Computer Graphics 2/E

Zhigang Xiang

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Open Brand : When Push Comes to Pull in a Web-Made World, The - eBook

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ActionScript 3.0 : Visual QuickStart Guide - eBook

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Learning Cocos2D : A Hands-On Guide to Building iOS Games with Cocos2D, Box2D, and Chipmunk - eBook

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Learning Cocos2D : A Hands-On Guide to Building iOS Games with Cocos2D, Box2D, and Chipmunk - eBook

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OpenGL Programming on Mac OS X : Architecture, Performance, and Integration - eBook

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