Adobe Photoshop CC For Dummies
Peter Bauer
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Bobbie O'Steen
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Paul Varcholik
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Machine Learning Pocket Reference : Working with Structured Data in Python
Matt Harrison
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Add to BasketFake Photos
Hany (Professor of Computer Science, University of Califorinia, Farid
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Add to BasketMachine Learning Pocket Reference : Working with Structured Data in Python
Matt Harrison
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Mastering Unreal Technology, Volume I : Introduction to Level Design with Unreal Engine 3
Jason Busby
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Computational Topology for Biomedical Image and Data Analysis : Theory and Applications
Rodrigo Rojas Moraleda
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Machine Learning Pocket Reference : Working with Structured Data in Python
Matt Harrison
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Fuzzy-Bildverarbeitung : Einfuhrung in Theorie und Praxis
Hamid R. Tizhoosh
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Virtual Reality kompakt : Entwicklung von immersiver Software
Manfred Brill
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Peripheral Vision : Bell Labs, the S-C 4020, and the Origins of Computer Art
Zabet (Assistant Professor, Stony Brook University) Patterson
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Add to BasketReal-Time 3D Rendering with DirectX and HLSL : A Practical Guide to Graphics Programming
Paul Varcholik
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Behind the Seen : How Walter Murch Edited Cold Mountain Using Apple's Final Cut Pro and What This Means for Cinema
Charles Koppelman
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Open Brand : When Push Comes to Pull in a Web-Made World, The
Kelly Mooney
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Learning Cocos2D : A Hands-On Guide to Building iOS Games with Cocos2D, Box2D, and Chipmunk
Rod Strougo
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Learning Cocos2D : A Hands-On Guide to Building iOS Games with Cocos2D, Box2D, and Chipmunk
Rod Strougo
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OpenGL Programming on Mac OS X : Architecture, Performance, and Integration
Robert P. Kuehne
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