Communities of Play : Emergent Cultures in Multiplayer Games and Virtual Worlds
Celia Pearce
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Architects of the Information Society : Thirty-Five Years of the Laboratory for Computer Science at MIT
Simson L. Garfinkel
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The Warcraft Civilization : Social Science in a Virtual World
William Sims Bainbridge
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Digital Culture, Play, and Identity : A World of Warcraft(R) Reader
Hilde G. Corneliussen
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World Wide Research : Reshaping the Sciences and Humanities
William H. Dutton
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Invisible Engines : How Software Platforms Drive Innovation and Transform Industries
David S. Evans
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Productivity, Inequality, and the Digital Economy : A Transatlantic Perspective
Nathalie Greenan
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The Laws of the Web : Patterns in the Ecology of Information
Bernardo A. Huberman
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Strategies for Electronic Commerce and the Internet
Henry C Lucas Jr.
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The Second Life Herald : The Virtual Tabloid that Witnessed the Dawn of the Metaverse
Peter Ludlow
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Snap to Grid : A User's Guide to Digital Arts, Media, and Cultures
Peter Lunenfeld
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Parallel Algorithms for Regular Architectures : Meshes and Pyramids
Russ Miller
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Generation Digital : Politics, Commerce, and Childhood in the Age of the Internet
Kathryn C. Montgomery
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Media and Sovereignty : The Global Information Revolution and Its Challenge to State Power
Monroe E. Price
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Digital Capitalism : Networking the Global Market System
Daniel Schiller
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