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Game Designer's Playlist, The : Innovative Games Every Game Designer Needs to Play - eBook

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Games User Research - eBook

Games User Research

Anders Drachen

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Minecraft Master Builds - eBook

Minecraft Master Builds

Tom Stone

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Maya for Games : Modeling and Texturing Techniques with Maya and Mudbox - eBook

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Game Physics - eBook

Game Physics

David H. Eberly

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Video Games and Creativity - eBook

Video Games and Creativity

Garo Green

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Game Design Vocabulary, A : Exploring the Foundational Principles Behind Good Game Design - eBook

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Multiplayer Game Programming : Architecting Networked Games - eBook

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Unreal Engine 4 Game Development in 24 Hours, Sams Teach Yourself - eBook

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Games, Design and Play : A detailed approach to iterative game design - eBook

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Game Time : Understanding Temporality in Video Games - eBook

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The Well-Played Game : A Player's Philosophy - eBook

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Well-Played Game - eBook

Well-Played Game

Bernard De Koven

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Developer's Dilemma : The Secret World of Videogame Creators - eBook

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Super Power, Spoony Bards, and Silverware : The Super Nintendo Entertainment System - eBook

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Super Power, Spoony Bards, and Silverware - eBook

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Playing Smart : On Games, Intelligence, and Artificial Intelligence - eBook

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The Media Snatcher : PC/CORE/TURBO/ENGINE/GRAFX/16/CDROM2/SUPER/DUO/ARCADE/RX - eBook

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Media Snatcher - eBook

Media Snatcher

Carl Therrien

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Ambient Play - eBook

Ambient Play

Larissa Hjorth

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Ambient Play - eBook

Ambient Play

Larissa Hjorth

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Elements of Game Design - eBook

Elements of Game Design

Robert Zubek

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Elements of Game Design - eBook

Elements of Game Design

Robert Zubek

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