Virtual Cities : An Atlas & Exploration of Video Game Cities
Konstantinos Dimopoulos
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Larry Bundy Jr
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James M. Van Verth
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Steve (Nintendo of America, Redmond, Washington, USA) Rabin
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Add to BasketHandbook of Game-Based Learning
Jan L. (Paulette Goddard Chair in Digital and Learning Science, Plass
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Add to BasketFluid Engine Development
Doyub (Microsoft, CA, USA) Kim
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John (Associate Professor of Games and Learning , Parsons The N Sharp
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Georgios N. Yannakakis
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Add to BasketThe Game Designer's Playbook : An Introduction to Game Interaction Design
Samantha (Game Artist, Researcher, School of Graduate and Pos Stahlke
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Add to BasketRay Tracing Gems : High-Quality and Real-Time Rendering with DXR and Other APIs
Eric Haines
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Add to BasketThe Art of Game Design : A Book of Lenses, Third Edition
Jesse (Carnegie Mellon University and Schell Games, Pittsburgh Schell
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Add to BasketTodd Howard : Worldbuilding in Tamriel and Beyond
Wendi (Texas Christian University, USA) Sierra
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Shlomo Dubnov
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Add to BasketChinese Animated Film and Ideology : Tradition, Innovation, and Interculturality
Olga Bobrowska
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Add to BasketTechnical Animation in Video Games
Matthew Lake
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Add to BasketBuilding a Game Pitch : How to Bottle Lightning
Arran Topalian
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Anna Megill
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Kristine Ask
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Laura Buono
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Valentina (Ubisoft Paris Mobile, France) Tamer
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Carolin Wendt
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Harun H. Ali
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Add to BasketMeaningful Game Design : The Methodology and Psychology of Tabletop Games
Devon Allcoat
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Add to BasketGame Audio Programming 4 : Principles and Practices
Guy Somberg
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